COZY Documentation
  • Welcome!
    • πŸ‘‹Hello!
    • πŸ—ΊοΈRoadmap
    • πŸ†˜Support & Community
    • πŸŽ“Changelog
  • Getting Started
    • πŸ”ŒInstallation
    • πŸ› οΈSetting Up Your Project
    • 🌐Creating a New Scene
    • πŸ“¦COZY Samples
  • How it works
    • βš™οΈThe System Perspective
    • ⏱️Meridiem Time
    • 🌈Gradients & Curves
    • βš–οΈWeighted Random Chance (WRC)
    • πŸ§‘β€πŸ«Weather Selection & Forecasting
    • The Weather Sphere
      • 🌌The Sky Dome
      • ☁️The Cloud Dome
        • COZY Desktop Clouds
        • COZY Mobile Clouds
        • Soft Clouds
        • Painted Skies
        • Ghibli Desktop & Mobile Clouds
        • Single Texture Clouds
        • Luxury Clouds
      • 🌫️The Fog Dome
    • Modules
      • 🌌Atmosphere Module
      • πŸ•‘Time Module
      • 🌦️Weather Module
      • πŸƒAmbience Module
      • 🌑️Climate Module
      • ⚑Events Module
      • 🎨Interactions Module
      • ☁️Buto Module
      • 🌎MicroSplat Module
      • 🌳The Vegetation Engine (TVE) Module
      • πŸͺžReflections Module
      • πŸŒ™Satellite Module
      • πŸ—ƒοΈSave & Load Module
      • πŸŒ„Transit Module
      • πŸ’¨Wind Module
      • πŸ•‘System Time Module
      • πŸ›Debug Module
      • ☁️Plume Module
      • πŸŒ‡Blocks Module
      • πŸŒ‘Eclipse Module
      • πŸ“†Habits Module
      • 🎼ReSound Module
      • πŸ”—Link Module
    • Profiles
      • Ambience Profile
      • Atmosphere Profile
      • Forecast Profile
      • Perennial Profile
      • Satellite Profile
      • Material Profile
      • Weather Profile
      • FX Profiles
        • Audio FX
        • Climate FX
        • Cloud FX
        • Event FX
        • Filter FX
        • Multi FX
        • Particle FX
        • Precipitation FX
        • Thunder FX
        • Visual FX
        • Wind FX
      • Climate Profile
    • Biomes
    • Settings
  • Extending COZY
    • Stopping Indoor FX
    • Developing the Render Queue
    • Utilities
  • Integrations
    • Crest Water 4 (URP Only)
    • Crest Water 5
    • Stylized Water 2
    • KWS Water System
    • Generic Shader Graph
    • The Vegetation Engine
    • MicroSplat
  • Appendix
    • Frequently Asked Questions (FAQs)
    • Improving Performance With COZY 3
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On this page
  • Modules
  • Add New Module
  • Add All Modules
  • VFX
  • Stars
  • Clouds
  • Options
  • Lock to Camera
  • Sky Style
  • Cloud Style
  • Fog Style
  • Use Physical Sun Height
  • Separate Sun Light & Transform
  • Follow Editor Camera
  • Freeze Update in Edit Mode
  • Disable Sun At Night
  • Cozy Trigger Tag
  • Modules Per Row

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  1. How it works

Settings

Modules

Add New Module

Click this to add a new module to the Weather Sphere

Add All Modules

Click this to add all of the modules the Weather Sphere

VFX

Stars

Determines a list of particle FX that the star color will be propagated to. Useful for making shooting star particles or any other FX that you only want to show at night.

Clouds

Determines a list of particle FX that the cloud color will be propagated to. Useful for making cloud particles or any other FX that you want to appear the same color as the clouds.

Options

Lock to Camera

Determines the camera that the COZY system should follow and use for rescaling.

Sky Style

Cloud Style

Fog Style

Use Physical Sun Height

Determines if the atmosphere should be rendered using the literal day percentage, or the physical sun height. If toggled off, the sky will always be the same color at 5pm. If toggled on, the sky will only be the same color if the sun is in the same location.

Separate Sun Light & Transform

When toggled on the sun light and transform can be set to separate objects allowing for greater control over where your sun disk is placed in the sky.

Follow Editor Camera

If toggled on the COZY Weather Sphere will always follow the editor camera in the scene view.

Freeze Update in Edit Mode

If toggled on all scripts will not update unless the game is playing.

Disable Sun At Night

If toggled on the sun light component will be disabled at night. Recommended for better performance!

Cozy Trigger Tag

Determines the tag that FX block zones will use

Modules Per Row

Determines the number of modules that will display per row in the editor

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Last updated 7 months ago

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Determines the style that your uses.

Determines the style that your uses.

Determines the style that your uses.

Sky Dome
Cloud Dome
Fog Dome
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