Atmosphere Module
Last updated
Was this helpful?
Last updated
Was this helpful?
The Atmosphere Module provides dynamic control over the skydome, fogdome, clouddome, and lighting settings. This module allows you to use gradients and curves (setup in an ) to detail the way that your scene's colors look in your game.
Control sky colors
Control stars, rainbow, galaxy, and light scattering FX
Control rainbow size and placement (rainbow brightness is controlled by the
Control sun and moon halos
Control the fog color
Control the fog density
Handle variation with the fog
Change the way that light illuminates the fog
Change the color of the Sky Zenith gradient, Sky Horizon, Fog Colors, and Light Flare to orange around 75% of the way through the gradient. See the documentation on Meridiem Time for an explanation on why this works!
Set your ambient light multiplier property to interpolate
Then lower the magnitude of the curve between 0.75 to 1 and 0 to 0.25
Manage properties for the individual
Provides controls for the default if the weather module is not active on the Weather Sphere